I wanted to play a game of Quake3 against someone, and have Skype or Teamspeak open at the same time, for obvious reasons. Somehow, it reported the sound device being in use: “device or resource busy”. This doesn’t make any sense, because my card can do hardware mixing, and also because all other games work fine with Skype or Teamspeak active.
I don’t know exactly what’s going on, but this is how it can be fixed:
# echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss # echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss # echo "quake3-smp.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
Happy fragging 🙂
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